Well then, I think we've gotten deep enough into the game to start on the setting itself.
The setting is probably the most important part of any role playing game, and will decide what races are avalible, what spells are avalible, the culture of the world's inhabitants, and pretty much everything that isn't the base mechanics of the game.
While I will go on to detail the setting I created for my own campaign, I highly recomend that anyone planning to use my system doesn't copy it directly, but rather changes the setting to make it their own. Maybe even completely ignoring my setting and creating their own.
Whatever you chose to do, remember that the important part is that the campaign is fun for everybody, GM and players both.
Back on track, I would like to note that I have already begun the process of writing down an encyclopedia on my world, I will be posting it here, altough it is yet incomplete. I will go ahead and put it up here as it is created. (IMPORTANT NOTE: The encyclopedia is written in the character of Belial, who is in essence a planeswalking devil scholar. I will get into more on that at a later point.)
To any of my players currently following the blog, a LOT of the content will be SPOILERS that are not to be read as of 02/11/2013.
With my next entry, I will post about the continents of the world.
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