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Nov 2, 2013

Advanced rules: Economy

Within the game, I have so far used the simple fantasy economics of silver, gold and copper coins.
In this system, 100 copper is equivalent to 1 silver, 100 silver is equivalent to 1 gold.
In the game, you can purchase say a beer for a handfull of copper coins, a stay at a tavern for a few silver, and a new sword for a few gold coins.
I am currently in the process of creating a new system allowing for the use of paper money, but the principle is exactly the same.

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